What leaves this computer

Claudette has no sign-in of its own and sends no analytics. A few things in it can reach beyond your computer, and each is listed here with what it sends, when, and how to turn it off.

What Claude Code sends is Claude Code’s. Each tab runs the real claude, which sends your prompts and the files it reads to the model, as it does in a terminal, and has its own update checks and settings for telemetry. Claudette doesn’t see or change that. Anthropic’s data usage page covers it.

What Claudette itself sends

What Where to When Turn it off
The update check GitHub, for Claudette’s releases At launch and every 6 hours. It sends nothing but the request, and doesn’t sign in. Settings → General → Check for Claudette updates automatically
Downloading an update GitHub Only when you choose to download. Don’t download
Claude’s status status.claude.com At launch, then every 5 minutes, and sooner when a tab’s request fails on Anthropic’s side. A plain request, with Claudette’s name and version. Settings → General → Show Claude’s service status
A web image in a reply The image’s own address Only when you click Load image. Don’t click it
A source build’s check for new commits The git remote its checkout tracks At launch and every hour, instead of the update check. It’s git fetch, with your git and its credentials. Settings → General → Check for Claudette updates automatically

A copy from the Microsoft Store doesn’t check GitHub’s releases: the Store updates it. A source build doesn’t either: it fetches from its checkout’s remote instead. See Claudette’s updates, Running from source, Claude is having problems and Images.

Claudette also starts other programs for you, such as git, p4, diff tools and, to check for Claude Code updates, claude itself and Homebrew or WinGet, with the same environment claude has. They talk to whatever they’d talk to in your terminal, such as your git remote, your Perforce server or a package source.

Through the session library

Claudette copies things into the session library only for what you’ve chosen. The library is a folder. If you’ve put it in a folder that Google Drive, Dropbox, OneDrive, iCloud Drive or Box keeps in sync, that service uploads it, and Claudette asks you to confirm before it uses such a folder.

  • A tab that syncs copies its session: a record of the tab, and a copy of Claude Code’s transcript, which holds your code, command output and anything else Claude read. A tab that doesn’t sync never writes to the library. See Syncing a tab.
  • Sharing usage (Settings → Usage → Share usage with my other machines, off by default) writes your plan usage readings from the last 8 days, and the turns of tabs that sync: the time, model, token counts, estimated cost, project and tab names. Never prompts or replies. Your email isn’t written either: the files name your account by a hash. See Sharing usage across machines.
  • Settings sync (Settings → Sessions → Sync Claudette’s settings through the library, off by default) writes the settings that sync. A Perforce password or an API key is never among them. See Settings sync.
  • Scratch pads of projects that have a git remote are kept in the library, so your other machines see them. A pad for a folder with no remote stays on this machine. See The scratch pad.

Claude Code’s sign-in and settings are never copied to the library.

If you leave the library in its default folder, which no sync client watches, none of this goes anywhere else.

Through the Claude app

While a tab is connected to the Claude app, its transcript is stored on Anthropic’s servers. It’s off for every tab until you turn it on, tab by tab. Your files and the commands stay on your computer.

What stays here

Your usage history, drafts, the stash, unsaved edits and logs stay in Claudette’s data folder (Where Claudette keeps things). Your Perforce passwords and API keys are in your operating system’s credential store (Passwords and keys). Claudette’s logs have sign-in codes and values named like tokens, keys and passwords taken out, but the optional protocol log holds your prompts and file contents, and is only written while you’ve turned it on.

See also


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Claudette is made by dotBunny under the MIT license. Privacy policy

Claude and Claude Code are trademarks of Anthropic, PBC. Godot and the Godot logo are trademarks of the Godot Foundation; the logo is by Andrea Calabró, under CC BY 4.0. Unity is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. Unreal®, Unreal Engine®, and the Unreal Engine® logo are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. Other brands or product names are the trademarks of their respective owners. The logo is used with Epic's permission. Perforce, P4V and the Perforce logo are trademarks of Perforce Software, Inc. or one of its affiliates; the logo is used with Perforce's permission. Claudette isn't sponsored by, affiliated with or endorsed by any of them. Other names are trademarks of their owners.

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